⚔️ MORALITY SYSTEM ⚔️

MORALITY TIERS

🛑 Tier 0: The Monster (Amoral) 0–99
No moral compass. Will lie, steal, betray, kill without hesitation or remorse.
Traits: Sociopathic, ruthless, manipulative.
Impact: Can unlock brutal actions, feared by all, but trusted by none.
Tier 1: The Selfish (Immoral) 100–299
Understands right from wrong but prioritizes self-interest above all.
Traits: Opportunistic, dishonest, will help only if there's gain.
Impact: May lose allies or respect, but may gain fear-based advantages.
Tier 2: The Neutral 300–699
Balanced, pragmatic, or indifferent to moral extremes. Acts based on logic or personal codes.
Traits: Unpredictable, flexible, independent.
Impact: Maintains relationships on both sides, often seen as unreliable or diplomatic.
🔵 Tier 3: The Altruist 700–899
Strives to do good, but not at all costs. Makes hard choices and may sacrifice ideals for the greater good.
Traits: Compassionate, just, but pragmatic.
Impact: Respected by many, but may face moral dilemmas.
Tier 4: The Paragon 900–999
Embodies high moral standards, always strives to do what's right regardless of consequence.
Traits: Noble, self-sacrificing, incorruptible.
Impact: Inspires loyalty, opens paths others can't access, may miss "pragmatic" solutions.
Tier 5: The Saint (Moral Ideal) 1000
Transcends normal morality; often seen as a mythic figure of justice and virtue.
Traits: Selfless, forgiving, unwavering, legendary.
Impact: Unique storylines, divine-like respect or fear, but may be targeted by cynics or corrupted systems.

RACIAL MORALITY PRESETS

Race Description Starting Morality Notes
Human Default baseline race 500 Wide range of behaviors — true neutral
Elf Graceful, disciplined, tradition-based 700 Higher starting morality, often idealistic or lawful
Kato Feral but clever, playful, instinct-driven 400 Lean toward self-interest, low patience
Kuniklo Shy, quick, prey-instinct, highly empathetic 600 Strong empathy but might flee rather than act
Brutaro Hardy, stubborn, slow to trust or forgive 450 Not cruel, but morally rigid and hard to move upward or downward
Lammati Tribal, honor-bound, fierce loyalty 550 Neutral-good leaning, but culturally situational
Zorian Amphibious, aloof, spiritual or alien in mindset 300 Emotionally distant, can act without understanding social morality
Sukubo Seductive, manipulative, driven by lust and energy consumption 250 High corruption risk, very slow morality gain
Ashtar Demonic-heritage, but disciplined and proud 350 Often feared, but capable of high honor; morality is earned, not given
Nargomin Massive demon-like beings, violent and cruel by nature 50 Base instincts overpower morality — extremely rare to evolve morally